The PC version of Disco Elysium just got a collage mode. After a few Valentine-themed tweets teased it, studio ZA/UM has launched a fun diorama tool that lets you set up custom scenes with beloved characters from Revachol, and add filters, zoom in, stickers and more. The free update weighs around 300MB and is accessed from the main menu. It also features “Bonus Secrets to Find” (an in-game location) tied to Martinaise’s history, a new voice-over by the muffled narrator Lenval Brown, and five new unlockable Steam achievements. The news comes amid an ongoing legal dispute between the creators of Disco Elysium and studio ZA/UM.
Contrary to photo mode, Disco Elysium Collage Mode doesn’t allow you to pause the game midway to take editable screenshots. Instead, it lets you create a setup from scratch–you can drag and drop characters, choose locations from the game, adjust weather conditions and time of day, add filters and frames, and even add text. The game is set on a two-dimensional isometric plane, and each item appears hand-drawn. Think of it as a scrapbooking tool with cutouts that you can glue on to create your own scenes. Drag-and-drop controls let you place dozens of assets anywhere you want, and you can even zoom in for comically larger characters. You can have them do silly poses like backflips, curl up in a ball, dance, or even make out.
Create the disco scene of your dreams.
Introducing Collage Mode: A new feature that gives you the freedom to create anything in the game.
Available now for PC and Mac players, with consoles coming soon: https://t.co/PTkM4PBmLy pic.twitter.com/3dCZGmGzyQ
– Disco Elysium – final cut (@discoelysium) March 16, 2023
There’s also a collection of stickers to add style, from images of items from Disco Elysium’s inventory to custom emoji stuff. Needless to say, playing collage mode before finishing the game might reveal some spoilers–at least when it comes to characters and environments.Oops, I discovered two new characters myself that I hadn’t seen in my six thorough runs Disco Elysium! Time to hunt them down in my seventh, maybe? There’s also a dialogue scroller that you can enable to enter some wacky lines for your own detective story. The tool does a good job of breaking up the game’s heavy narrative, as you can hang around and create artwork while Sea Power’s great music plays in the background. Images you create can be saved locally on your PC, or even in-game for later use/editing.
Reaction to the update was mixed, with some loving the content but others unable to support it due to Disco Elysium’s ongoing legal battles. end of last year, Chinese post from “ZA/UM Cultural Association,” confirms Disco Elysium’s core creator, designer Robert Kurwitz, artist Alexander Rostov and writer Helen Hindpere have not worked for the company since late 2021. “…their departure from the company was involuntary. Seems like bad news for loving fans waiting for the Disco sequel,” reads the post. “The reason for dismantling a cultural organization is that it no longer represents the ethos it was founded on. People and ideas are meant to be eternal; organizations are likely to be temporary.” Luiga served as the game’s editor.
ZA/UM studio responded Claiming for this that Disco Elysium “was, and remains, a collective effort,” it “has no further comment” beyond promising the team’s new projects. Please keep in mind that the aforementioned ZA/UM Cultural Associations and ZA/UM Studios are treated separately.Kurvitz and Rostov then published a open the envelope To fans, who claimed the studio’s new boss gained control through fraud, and reiterated that they were kicked out of the company. Estonian businessmen Ilmar Kompus (currently CEO of ZA/UM) and Tõnis Haavel hit back at the argument Employees were fired for misbehaving and creating a toxic work environment.During this time, former executive producer Kaur Kender launched his own legal battleclaiming he was also fired after new management took over.
Earlier this week, the studio ZA/UM statement Ongoing legal dispute with KFC has been resolved, but in New statement to Eurogamer, creatives Kurvitz and Sander Taal dispute many claims. “The press release cites Kender as saying that he admitted he had filed a ‘misguided’ lawsuit against ZA/UM in late 2022. We disagree. Kender’s lawsuit is based on the misuse of ZA/UM’s funds (€4.8 million ) [and new owners] Kompus and Haavel will increase their stake in the company,” the statement read.
“In the press release, Kompus and Haavel acknowledged the abuse, only to argue that the money had been ‘returned to ZA/UM’. However, repaying the stolen money does not eliminate crime; Haavel illegally obtained majority in ZA/UM.”